Dota-Allstars Neutral Creeps Guide

Dota-Allstars Neutral Creeps Guide. This guide will help you locate neutral creeps and give you more detailed information about the neutral creeps.

General Knowledge
  • Controlled creeps can be easily killed with Devour (Lucifer - Doom Bringer) and Hand of Midas (doesn't work on Satyr Hellcaller).
  • Hand of Midas doesn't work on creeps dominated with Helm of the Dominator
  • Hand of Midas now work on level 6 Neutral Creeps
  • Creeps dominated by Helm of the Dominator can be heavily damaged by Purge (Diffusal Blade, Medusa - Gorgon and Satyr Trickster)
  • Dominated creeps can't be seen on the minimap, making them ideal for ganking. Only some are shown on the minimap as small dots (these are the high leveled creeps, meaning the Polar Furbolg Ursa Warrior, Satyr Hellcaller and Centaur Khan).
  • Ancients and Golems can't be dominated.
  • Placing wards (observer or sentry) and any friendly unit on the neutral creep camp will prevent them from spawning.
  • Roshan spawns immediately at the start of the game.
  • Neutral creeps spawn at the minute mark from minute 00:30 onwards.
  • Neutral creeps always respawn at the minute mark (Roshan spawns 10 minutes after being killed). Meaning, for example, you kill a creep group at the 45th second of a minute. Quickly get out of the area and you just have to wait 15 seconds for the creeps in that area to spawn again. It is important you get a fair distance away though, else they won't spawn. Very useful for timing neutral creep farming.
  • Being an Ancient doesn't mean the creep is spell immune. Creeps that aren't immune to all spells are the Black Drake, Dragonspawn Overseer and Sorcerer.
  • Creeps will not spawn at their camp spots if there are remains of any corpse. The trigger that's used to activate spawning is that the area is completely empty.
Neutral Creeps Map

This is the complete list of neutral creeps and their location.

Easy Neutral Creeps

Groups 1
Location: A1, A2

2 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26

Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura (+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37

Total Exp: 123
Total Gold: 75-89


Groups 2
Location: A1, A2

3 Gnoll Assassin (Level 2)
HP 370, Damage 28-36, Range 500, Armor 1 
Envenomed Weapon - 2 damage for 20 seconds
Exp 41, Gold 26-34

Total Exp:123
Total Gold:78-102



Groups 3
Location: A1, A2

Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura(+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37

Kobold Tunneler (Level 1)
HP 325, Damage 14-15, Range 100, Armor 1
Exp 25, Gold 17-19

3 Kobold (Level 1)
HP 240, Damage 10-11, Range 100, Armor 0
Exp 25, Gold 7-9
Total Exp: 141
Total Gold:69-83


Groups 4
Location: A1, A2

2 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26

Forest Troll High Priest (Level 2)
HP 450, MP 300, Damage 25-32, Range 600, Armor 0
Heal (5 Mana) - Heal 15 HP
Exp 41, Gold 21-25

Total Exp: 123
Total Gold:65-77

Groups 5
Location: A1, A2

2 Fel Beast (Level 2)
HP 400, Damage 14-15, Range 100, Armor 1
Exp 41, Gold 20-23

Ghost (Level 3)
HP 500, MP 400, Damage 30-35, Range 300, Armor 1 
 Frost Attact (12 Mana) - Slow movement speed and attack speed 20%
Exp 62, Gold 30-40
Total Exp: 144
Total Gold:70-86




Medium Neutral Creeps

Groups 6
Location: B1, B2, B3, B4, C1, C2, C3, C4

Centaur Khan (Level 5)
HP 1100, MP 200, Damage 49-55, Range 100, Armor 4
Hoofstomp (100 Mana) - Stuns 2 seconds, 25 damage, 200 AoE
Endurance Aura (+15% Attack Speed to Nearby Allies)
Exp 119, Gold 76-88

Centaur Outrunner (Level 2)
HP 550, Damage 18-21, Range 100, Armor 2
Exp 41, Gold 20-24

 
Total Exp:160
Total Gold:96-112

Groups 7
Location: B1, B2, B3, B4

2 Giant Wolf (Level 3)
HP 500, Damage 21-24, Range 90, Armor 2
Critical Strike - 20% chance 2x damage
Exp 62, Gold 27-31

1 Alpha Wolf (Level 4)
HP 600, Damage 30-33, Range 90, Armor 3
Critical Strike- 20% chance 2x damage
Command Aura - 30% extra damage to nearby allies
Exp 88, Gold 37-45
Total Exp:212
Total Gold:91-107

Groups 8
Location: B1, B2, B3, B4

2 Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37

2 Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17


Total Exp:258
Total Gold:92-108



Groups 9
Location: A4,B1

2 Ogre Mauler (Level 2)
HP 850, Damage 24-27, Range 100, Armor 1
Exp 41, Gold 23-47

Ogre Magi (Level 3)
HP 600, MP 400, Damage 24-27, Range 100, Armor 0
Frost Armor (40 Mana) - Add 8 Armor, 5 sec slow melee attacker, 45 sec duration
Exp 62, Gold 43-49

Total Exp: 144
Total Gold:89-143

Groups 10
Location: B1, B2, B3, B4

2 Mud Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62

Total Exp: 238
Total Gold:108-124



 Hard Neutral Creeps

 Groups 11
Location: B1, B2, B3, B4

Satyr Hellcaller (Level 6)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 0
Shockwave (100 Mana) - 100 damage in a line
Unholy Aura (+3 HP regen to Nearby Allies)
Exp 155, Gold 107-121

Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37

Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17


Total Exp:284
Total Gold:153-175



 Groups 12
Location: C1, C2, C3, C4

Polar Fulborg Ursa Warrior (Level 5)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 4
Thunder Clap (100 Mana) - Slow 25% for 3 seconds, 150 damage, 200 AoE
Exp 119, Gold 76-88

Polar Fulborg Champion (Level 4)
HP 950, MP 200, Damage 39-44, Range 100, Armor 5
Exp 88, Gold 60-70

Total Exp:207
Total Gold:136-158



 
 Groups 13
Location: C1, C2, C3, C4

Enraged Wildkin (Level 5)
HP 950, MP 400, Damage 50-56, Range 128, Armor 4
Tornado (200 Mana) - Slow and damage an area for 30 seconds , channeling.
Exp 119, Gold 67-87

2 Wildkin (Level 1)
HP 350, Damage 20-25, Range 128, Armor 2
Exp 25, Gold 15-20

Total Exp: 169
Total Gold:97-127





 
Groups 14
Location: C1, C2, C3, C4

Dark Troll Warlord (Level 6)
HP 1100, MP 550, Damage 49-54, Range 300, Armor 1
Ensnare (150 Mana) - Bound target unit for 1.5 seconds
Raise Dead (50 Mana) - Raises 2 Skeletons (250 HP, 24-25 damage) from corpses
Exp 155, Gold 54-62

2 Dark Troll (Level 3)
HP 500, Damage 24-27, Range 300, Armor 0
Exp 62, Gold 26-33
Total Exp: 279
Total Gold:106-128




Ancients



Groups 15
Location: D1, D2

Elder Jungle Stalker (Level 6 - Unconvertable)
HP 2000, Damage 56-78, Range 128, Armor 4
Exp 155, Gold 152-170

2 Jungle Stalker (Level 5 - Unconvertable)
HP 1300, MP 400, Damage 46-64, Range 128, Armor 2
Exp 119, Gold 52-70

Total Exp: 393
Total Gold:256-310

Groups 16
Location: D1, D2

Blue Dragonspawn Sorcerer (Level 3 - Unconvertable)
HP 675, MP 400, Damage 33-38, Range 100, Armor 0
15% Evasion
Exp 62, Gold 74-82

2 Blue Dragonspawn Overseer (Level 5 - Unconvertable)
HP 1200, MP 400, Damage 59-65, Range 100, Armor 1
Devotion Aura (+3 armor to Nearby Allies)
15% Evasion
Exp 119, Gold 86-98

Total Exp: 300
Total Gold:246-278

Groups 17
Location: D1, D2

Black Dragon (Level 6 - Unconvertable)
HP 2000, Damage 70-94, Range 500, Armor 6
50% Splash Attack
Exp 155, Gold 164-234

2 Black Drake (Level 3 - Unconvertable)
HP 950, Damage 49-56, Range 500, Armor 2
Exp 62, Gold 44-56

Total Exp: 279
Total Gold:252-346

Groups 18
Location: D1, D2

Granite Golem (Level 6 - Unconvertable)
HP 2000, MP 600, Damage 77-87, Range 128, Armor 8
Exp 155, Gold 107-121

2 Rock Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62

Total Exp: 393
Total Gold:215-245



Roshan

Movement Speed: Average
Attack Speed: Fast
Range: Melee, 400
EXP: 1184
Gold: 200 (all players on the team), 286-450 (individual)
HoM Gold: None

Abilities:
Spawns immediately at the start of the game.
At every respawn 10 mins after it is killed: +2000 hp, +25 damage, +2 armour
"Boulder" that deals 100 damage and stuns for 2 seconds.
"Thunder Clap" that deals 70 damage and slows movement and attack speeds of units for an amount of time.
"Reflect Damage" that reflects 20% damage back to melee units attacking it. Only available at 4th respawn onwards.
"Destroys Illusions" that attack it instantly.
Disentangle that dispels some targeted spells once every 15 seconds.
HP regen rate of 20 hp/sec.
Drops one charge of Aegis (stackable).
After 3rd respawn also drops Cheese (Heals, for 5 mana, 2500 hp and 1000 mana)

Highest Hand of Midas Gold Given
* Satyr Hellcaller -
284
* Enraged Wildkin -
270
* Centaur Khan -
236
* Dark Troll Warlord -
232
* Polar Furbolg Ursa Warrior -
230
* Polar Furbolg Champion -
203
* Mud Golem -
186
* Ogre Magi -
168
* Druid/Necro
(before upgrade) - 143
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